Новый проект от гения, создавшего Ragnarok Online.
Старый топик тут:
http://forum.rosesgu...opic.php?t=6743
Отправлено 27 December 2014 - 18:35
Новый проект от гения, создавшего Ragnarok Online.
Старый топик тут:
http://forum.rosesgu...opic.php?t=6743
Отправлено 18 January 2015 - 14:13
Начался первый ЗБТ, на ютубе куча видосов. Мышку вроде как не совсем убрали, но геймлей вточен только под клаву.
http://www.youtube.c...bt 1&lclk=today
Отправлено 02 February 2015 - 09:55
The answers for the questions received after CBT1
http://blog.treeofsavior.com/en/?p=270
I am syKim from TOS dev team.
First of all, I would like to say “Thank You” to all of you who had participated the first CBT (CBT1) and shown us a huge interest during CBT period. We were able to verify the problems that are currently present in the game and also get some ideas for our future development direction.
I answered some of the most frequently asked questions after CBT1 briefly.
Since our fans outside Korea were not able to participate the CBT, some of the questions may not be clearly understandable for you at the moment so please just read them casually.
Отправлено 06 February 2015 - 22:52
В интервью по ссылке выше было сказано, что уровень сложности они будут повышать, потому что тестеры адаптировались к управлению быстрее, чем ожидали разработчики. Мне по видео игра нравится, но динамики немного не хватает, да. Например, когда персонаж валит босса в конце видео, у того окно уворота на атаки больше двух секунд.
А еще местами саундтрек просто офигительный.
Отправлено 08 February 2015 - 20:22
Отправлено 09 February 2015 - 13:44
Возможно, что это план такой. Хочешь чистую профессию с уникальными скиллами - жертвуй вариативностью. В Trickster Online похожая система была. Там было 4 базовых профессии, и они ветвились на 2 каждая. Третьей профессией можно было взять вторую ветку второй профессии, и чаще всего это было лучшим вариантом.
Обрати внимание, кстати, что у первого приста все скиллы по 5 уровней, а у третьего уже по 15.
Отправлено 09 February 2015 - 18:55
Kanasy,http://forum.doredel...roject-r1/?p=65
Q) Right now, the game can be only played by the keyboard. Do you have any future plans to include mouse control as well?
A) In fact, that was the most debated topic inside our Dev team, and at one time, there was a suggestion to make controls different for each class.
For example, when you are playing with Wizard, you move your character with the mouse and when you are playing with Archer, use WASD + mouse targeting.
We tried several different versions, but none of them were well suited for TOS since characters’ directions of sight are very important in the game. Therefore, we concluded that all classes will be played by the keyboard. We do not have any future plans to add mouse controls.
However, for the next CBT (CBT2), we will try our best to make the game compatible with the gamepad.
Отправлено 10 March 2015 - 14:10
Updates on the International Test
http://blog.treeofsavior.com/en/?p=284
We are currently working on English translations inside, but since there are too many texts, it will take too much time if we focus on accuracy.
However, we wanted to open the international test server as quickly as possible. Also we didn’t want to outsource translations to 3rd party who does not have deep understanding of the game so we came up with a new idea called OTC (open text client)
The basic idea of OTC is to put all in-game text data into different language folders in the client so that it will be easier for our fans to see and edit them directly.
Отправлено 13 March 2015 - 13:02
Alchemist Class Introduction
http://blog.treeofsavior.com/en/?p=314
Alchemist’s main skills are related to the items in the game. Alchemist can attack enemies by exploding its own items that are dropped on the ground, but usually Alchemist engages in modifying and creating items.
Gems that can be obtained in dungeons make differences in various parameters when they are inserted into sockets. Some parameters will improve, but there will be other parameters that will have negative penalties. You will be able to mitigate the effects of these penalties by engaging in [Gem Roasting].
Отправлено 21 April 2015 - 07:08
Вроде сегодня второй ЗБТ.
Тут можно посмотреть анимации всяких скилов, почти все на корейском.
http://info.tos.nexo....aspx?page=list
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